This code defines a method `Read` (part of an interface...
This code defines a method Read
(part of an interface IThoth
) designed to deserialize data in binary format using a BinaryReader
. By reading data sequentially from the provided reader
, it populates the fields of the implementing class. Here's a step-by-step explanation of what the code does:
-
Version Read: The first piece of data (
i2
) read from the binary file represents a "version" or format indicator (lastVersion
) of the serialized data.Thoth.Read(reader, out i2)
is called to extracti2
. This setsthis.lastVersion
to the value ofi2
.
-
Optional Integer Depending on Version:
- If the version (
i2
) is greater than3
, another integer (i1
) will be read and stored (althoughi1
itself doesn't seem to be assigned to any class field here).
- If the version (
-
Reading Additional Fields:
- Various class fields, such as
unspentPoint
,xp
, andrankId
, are populated by reading separate integers from the binary data.
- Various class fields, such as
-
Reading
lastPlayedCampaign
Conditionally:- If the version (
i2
) is greater than2
, the code reads an additional value (lastPlayedCampaign
).
- If the version (
-
Reading Statistics (
stats
Array):- An integer
i3
is read from the file, which determines the size of thestats
array. - A loop of size
i3
iterates to read and populate integer values into thethis.stats
array, one at a time.
- An integer
-
Reading
unlockedAchievements
:- Another integer
i3
is read, which specifies how many boolean values are in theunlockedAchievements
array. - A loop of size
i3
iterates to populate the array with boolean values.
- Another integer
-
Reading
completedTutorials
Conditionally:- If the version (
i2
) is greater than1
, a similar process is repeated for thecompletedTutorials
array. The sizei3
is read, and subsequent values (booleans) are stored in this array if the version condition is met.
- If the version (
General Summary:
This code deserializes a binary stream containing data of varying structure (depending on the version, i2
) into fields of an object. Important dynamic fields include:
- Arrays like
stats
,unlockedAchievements
, andcompletedTutorials
, which are populated based on the size and content read dynamically from the stream. - Additional fields such as
lastVersion
,unspentPoint
,xp
,rankId
, andlastPlayedCampaign
.
Conditional Logic:
The code ensures compatibility with different serialized versions by conditionally reading data based on the lastVersion
(i2
). For older versions (smaller i2
), some newer fields or arrays are ignored/skipped.