The provided Lua script contains a minor issue in its...
The provided Lua script contains a minor issue in its structure, making it invalid as written. Specifically, the while
loop is missing its corresponding end
statement to close the loop. Assuming this is a typo and adding the missing end
after the while
loop, the corrected code would look like this:
local timer = 20
function RunTimer()
while timer > 0 do
wait(1) -- Waits for 1 second.
timer = timer - 1 -- Decreases the timer value by 1 each iteration.
end
print("The time is over!") -- Prints a message once the timer reaches 0.
end
RunTimer()
What the corrected code does:
-
Sets a countdown timer: The variable
timer
is initialized to20
, indicating 20 seconds. -
Defines a function
RunTimer()
: This function is responsible for decrementing thetimer
value over time and printing a message when the time is up. -
While loop with countdown: Inside the function, the
while
loop runs as long astimer > 0
. In each iteration:wait(1)
pauses the loop execution for 1 second (this might refer to a Roblox-specific function, aswait
is not a standard Lua function).timer = timer - 1
reduces thetimer
value by 1.
-
Prints a message: Once the loop finishes (when
timer
reaches 0), the script prints the message"The time is over!"
to indicate that the countdown has completed. -
Calls the function
RunTimer()
: At the end of the script, theRunTimer
function is called, starting the 20-second countdown.
Behavior:
When executed, the script will:
- Start a countdown from 20 seconds.
- Wait 1 second between each decrement.
- Once the countdown reaches 0, print
"The time is over!"
.