The provided code snippet defines a function named `myInit` that...

May 12, 2024 at 02:49 PM

void myInit() { glEnable(GL_DEPTH_TEST); gluOrtho2D(0, 1600, 0, 800); glEnable(GL_LIGHTING); glEnable(GL_LIGHT0); glEnable(GL_COLOR_MATERIAL); } float boat_move = 0.0f;

The provided code snippet defines a function named myInit that sets up various OpenGL settings for rendering. Specifically, it enables depth testing, sets up a 2D orthographic projection with a width of 1600 and height of 800, enables lighting, enables a specific light source (LIGHT0), and enables color material.

Additionally, a global floating point variable boat_move is declared and initialized to 0.0.

Generate your own explanations
Download our vscode extension
Read other generated explanations

Built by @thebuilderjr
Sponsored by beam analytics
Read our terms and privacy policy
Forked from openai-quickstart-node