This code implements a bot for automating answering math questions...
This code implements a bot for automating answering math questions on the website freerice.com, which is a quiz-based game where users answer questions to earn "grains of rice" that are donated to charity. Here's what the code does in detail:
Key Function Breakdown:
-
sleep(ms):
- A helper function that delays execution for a specified number of milliseconds. It uses a
Promise
to pause execution in an asynchronous context.
- A helper function that delays execution for a specified number of milliseconds. It uses a
-
freericebot (Main Function):
- This defines a bot with functionalities to:
- Automatically answer questions in the "Multiplication Table" or "Basic Math (Pre-Algebra)" categories on freerice.com.
- Stop running after earning a specified amount of rice (controlled by the variable
riceWanted
).
How the bot works:
-
Initialization:
riceWanted
: Number of additional rice grains the bot should aim to earn.riceDonated
: Tracks the current amount of rice donated (read from the website).maxRice
: The total target rice amount (sum ofriceDonated
andriceWanted
).
-
Main Loop: (
this.run
):- The bot checks the category of the current quiz (e.g., "Multiplication Table"), and logs the current and target rice amounts.
- It periodically calls
getRice
to answer a question. - The bot waits for a random interval (6-8 seconds) between answering questions to mimic human activity.
-
Answering Questions: (
this.getRice
):- Parses the current question displayed on the freerice.com interface (e.g., multiplication expressions like "6 x 8" or math questions like "12 + 3").
- Calculates the correct answer using JavaScript's
eval()
function or other math operations (Math.round
, etc.). - Searches for the HTML element corresponding to the correct answer on the page (
div.card-button
), and simulates a click on the appropriate button. - Terminates and logs a message if the target rice amount (
maxRice
) has been reached.
- This defines a bot with functionalities to:
-
Automation:
- Upon declaring and running
var bot = new freericebot();
, the bot begins operating and continues until the target amount of rice is achieved.
- Upon declaring and running
Specific Features:
-
Categories Supported:
- Primarily supports answering Multiplication Table questions (
"6 x 3"
→ calculates18
). - Implements partial handling for basic pre-algebra questions (e.g., rounding, basic arithmetic).
- Primarily supports answering Multiplication Table questions (
-
Simulating Human Behavior:
- Introduces random delays (6 to 8 seconds) between question attempts using
sleep
to avoid suspicion of bot activity.
- Introduces random delays (6 to 8 seconds) between question attempts using
-
Stopping Condition:
- Stops if the
maxRice
target is achieved.
- Stops if the
Limitations:
-
Category Limitations:
- Explicitly tailored for answering "Multiplication Table" and simple "Basic Math (Pre-Algebra)" questions.
- Doesn't fully support complex fraction questions, which are noted as a TODO in the code.
-
Reliance on Page Structure:
- The bot queries specific HTML elements (
div.card-button
,div.card-title
) and their attributes. If freerice.com changes its DOM structure, the bot might require updates.
- The bot queries specific HTML elements (
-
Potential Risks:
- Using automation (like this bot) may violate freerice.com's terms of service.
- The use of
eval()
for evaluating math expressions has some security implications, though it seems restrained to trusted inputs in this context.
Overall:
The code is a simple and targeted bot for earning "rice grains" on freerice.com by automating the answering process for specific math categories. It programmatically interacts with the website by parsing questions, calculating answers, finding correct buttons, and simulating clicks.