This code snippet defines a shaped crafting recipe in a...

August 28, 2025 at 09:50 PM

this.shaped(RecipeCategory.FOOD, Items.ENCHANTED_GOLDEN_APPLE) .define('#', Items.GOLD_BLOCK) .define('X', Items.GOLDEN_APPLE) .pattern("###") .pattern("#X#") .pattern("###") .unlockedBy("has_gold_block", this.has(Items.GOLD_BLOCK)) .save(this.output);

This code snippet defines a shaped crafting recipe in a Minecraft mod, likely using a modding library like Forge or Fabric. Specifically, it creates a recipe for crafting an enchanted golden apple (Items.ENCHANTED_GOLDEN_APPLE), using the following setup:

Recipe Explanation:

  1. Inputs:

    • # represents a gold block (Items.GOLD_BLOCK).
    • X represents a golden apple (Items.GOLDEN_APPLE).
  2. Pattern:

    • The crafting grid is a 3x3 grid, defined using three .pattern() methods:
      • Row 1: ### (gold blocks in the first row).
      • Row 2: #X# (gold blocks surrounding a golden apple in the middle row).
      • Row 3: ### (gold blocks in the last row).
  3. Unlock Condition:

    • The recipe is only unlocked for the player when they possess a gold block. This is enforced by the .unlockedBy("has_gold_block", this.has(Items.GOLD_BLOCK)) condition.
  4. Save:

    • Once the recipe is defined, it is saved to some kind of output registry (this.output), making it available in the game.

In Summary:

The code adds a custom crafting recipe for creating an enchanted golden apple in the game. Players can craft it by placing 8 gold blocks around 1 golden apple in the crafting table. The recipe will only be visible to players who have at least one gold block in their inventory.

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