This code defines a Minecraft mod feature called `ChestLooter`, which...
July 2, 2025 at 07:19 PM
This code defines a Minecraft mod feature called ChestLooter
, which automates the process of looting specific items from chests in the game. Here's what the code does:
Purpose:
The ChestLooter
class listens for specific events during the game and interacts with in-game chests. It is designed to automatically loot items based on configurable preferences.
Key Behavior:
-
Core Features:
- The
ChestLooter
primarily interacts with a chest (presumably one called "Loot Chest I") when it's detected. - It determines which items to pick from the chest based on pre-defined filters (e.g.,
leftClick
andshiftClick
sets).
- The
-
Event Listeners:
-
onGuiOpen
:- This method is triggered when a GUI (Graphical User Interface) is opened.
- It clears the
items
list to reset the looting logic when a chest GUI is opened.
-
onGuiDraw
:- Triggered when the chest GUI is being drawn.
- If the chest is valid (identified by its name containing "Loot Chest I"):
- It scans the chest's first 27 slots to identify items matching those in the
leftClick
orshiftClick
sets.- Items in the
leftClick
set are added with a flagfalse
for normal pickup clicking. - Items in the
shiftClick
set are flagged withtrue
for faster "shift-click" transfer.
- Items in the
- It attempts to automatically loot the identified items, performing either a normal click (
ClickType.PICKUP
) or quick move (ClickType.QUICK_MOVE
). - It enforces a delay between clicks using the
lastClickTime
variable.
- It scans the chest's first 27 slots to identify items matching those in the
-
onSecond
:- This method runs periodically (every second).
- It updates the
leftClick
set dynamically based on user configuration (chestLootFilter
option in the configuration file). This allows adding new items to the looting filter during runtime.
-
-
Filters and Item Selection:
- Items to be looted are divided into two categories:
leftClick
: These items are picked up using normal clicks.shiftClick
: These items are picked up using "shift-click," which instantly transfers them to the player's inventory.
- Filters are hard-coded initially, but they can be extended dynamically based on the configuration file (
Main.configFile
).
- Items to be looted are divided into two categories:
-
Configuration Integration:
Main.configFile.chestLoot
: Enables/disables the looting feature.Main.configFile.chestLootDelay
: Specifies the delay between clicks when looting items.Main.configFile.chestLootFilter
: A configurable list of additional item names to be looted, separated by commas.
-
Minecraft-Specific Interactions:
- The mod heavily uses Minecraft's Forge library and APIs to listen for events (
GuiOpenEvent
,GuiScreenEvent.BackgroundDrawnEvent
, etc.) and perform in-game actions (clicking and interacting with item slots in the chest).
- The mod heavily uses Minecraft's Forge library and APIs to listen for events (
Summary of Workflow:
- When a chest GUI opens, the looter resets the internal item list.
- Upon detecting a "Loot Chest I":
- The chest is scanned for desirable items based on predefined filters.
- Items are flagged for either normal click or shift-click actions.
- The looter then clicks on the identified item slots one by one, with a delay, until all items matching the filter are looted.
- The filters can dynamically update based on the user's settings for more flexibility.
Use Case:
This mod can save players time during gameplay by automating the looting process for specific chests and only taking desired items (useful for farming loot in games with high repetition).
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