The code checks if a weapon has a magazine type....

December 7, 2023 at 11:13 PM

if weapon:getMagazineType() then if weapon:isContainsClip() then if isFullReaload then if weapon:getCurrentAmmoCount() == weapon:getMaxAmmo() and weapon:isRoundChambered() then return true end else if weapon:getCurrentAmmoCount() > weapon:getMaxAmmo()*4/5 and weapon:isRoundChambered() then return true end end

The code checks if a weapon has a magazine type. If it does, it then checks if the weapon contains a clip. If it does, it further checks if it needs to perform a full reload. If a full reload is required, it checks if the current ammo count is equal to the maximum ammo count and if a round is chambered. If both conditions are true, it returns true. If a full reload is not required, it checks if the current ammo count is greater than 4/5 of the maximum ammo count and if a round is chambered. If both conditions are true, it returns true.

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