This code segment can be broken down to explain what...

August 28, 2025 at 09:08 PM

(paymentAccessor ? paymentAccessor : Data).SetValue("Allocation_Posting_Error__", errorMsg);

This code segment can be broken down to explain what it does:

Code:

(paymentAccessor ? paymentAccessor : Data).SetValue("Allocation_Posting_Error__", errorMsg);

Explanation:

  1. Conditional (paymentAccessor ? paymentAccessor : Data):

    • This part uses the ternary operator to decide which object to use for the SetValue method.
    • It checks if the variable paymentAccessor is truthy (not null or some equivalent "true" value). If it is truthy, the value of paymentAccessor is used; otherwise, the value of Data is used. In simpler terms:
      • If paymentAccessor is not null, paymentAccessor is used.
      • If paymentAccessor is null, Data is used.
  2. Call to .SetValue:

    • After deciding which object (paymentAccessor or Data) to work with, the code calls the .SetValue method on that object.
  3. Arguments to .SetValue:

    • "Allocation_Posting_Error__": This is likely the name of a field, property, or key to set on the object.
    • errorMsg: This is the value that will be assigned to the field, property, or key specified by the string "Allocation_Posting_Error__". errorMsg appears to be a variable or an expression holding the value.

What the code does:

The code sets the value of "Allocation_Posting_Error__" to errorMsg on the object determined by the ternary operator (paymentAccessor if it's valid, otherwise Data).

In plain terms:

  • If paymentAccessor is available (not null), it assigns the error message (errorMsg) to the "Allocation_Posting_Error__" key/property on paymentAccessor.
  • If paymentAccessor is not available, it assigns the error message to the "Allocation_Posting_Error__" key/property on the Data object.
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