This code creates an interactive webpage with a performance-focused experiment...

September 1, 2025 at 06:01 PM

<!DOCTYPE html> <head> <style> body { background-color: #000000; } t { color: #FFFFFF; } </style> <meta charset="UTF-8"> <title> ench ark</title> </head> <body> <center> <div id="bgb" style="position: absolute;top: 0px;left: 0px;zIndex: 0;order: -0"></div> <t id="player" style="position: relative; top: 500px;" contenteditable="true">Click to begin!</t> </center> <script> let thing = 0; let time; let gaming; let primes = [2, 3, 5, 7, 11]; bgb.style.width = `${window.innerWidth}px`; bgb.style.height = `${window.innerHeight}px`; bgb.style.backgroundColor = `rgb(${Math.random()*100},${Math.random()*100},${Math.random()*100})`; function prime(a) { for (let i = 0; i < primes.length; i++) { if (Math.floor(a/primes[i]) == a/primes[i] || a == primes[i]) { return false } } return true } function move() { let tlimit = Date.now()+16 player.innerHTML = (prime(thing)) ? "PRIME: " + thing : "" player.innerHTML += "<br>COUNTER: " + thing + "<br>TIME: " + Math.floor((Date.now()-time)/100)/10 while (Date.now() < tlimit) { thing += 1 if (Date.now() > time+10000) { player.innerHTML = `It's about ${thing/1000}FPS` clearInterval(gaming) thing = 0 tlimit = 0 } } } document.body.onclick = function(e) { if (thing == 0) { time = Date.now() gaming = setInterval(move, 1); } } /* LOCAL W10 FIREFOX RECORD: 20000FPS -ish LOCAL UBNT FIREFOX RECORD: 38000FPS -ish LINUX WINS */ </script> </body>

This code creates an interactive webpage with a performance-focused experiment that calculates prime numbers and measures how quickly the browser executes the calculations. Here is a summary of what the code does:

HTML:

  1. The <style> tag defines styles for the webpage:

    • Sets the background color of the page to black (background-color: #000000).
    • Sets text color for <t> elements to white (color: #FFFFFF).
  2. <meta charset="UTF-8"> ensures proper character encoding.

  3. The <title> is set to "ench ark".

Body Content:

  • A centered <t> element (id="player") is styled to be positioned relatively at the center (top: 500px). It displays the initial text: "Click to begin!" and is editable via contenteditable="true".
  • An empty <div> (with id="bgb") acts as a background placeholder and changes size dynamically to match the browser's dimensions.

JavaScript:

The JavaScript portion drives the interactive behavior of the code:

  1. Initialization:

    • Variables are declared: thing (a counter), time (to record when the experiment starts), gaming (holds the interval timer), and a basic array of prime numbers primes = [2, 3, 5, 7, 11].
    • The <div> with id="bgb is styled to fill the browser window (width and height), and its background color is set dynamically using RGB values based on random numbers.
  2. Prime Checking Function:

    • The prime(a) function checks if a number a is prime:
      • It iterates over the small list of primes and checks if a is divisible by any of those numbers.
      • Returns true if a passes the test (likely prime), or false if it is divisible or matches one of the base primes.
  3. Animation and Calculations:

    • The move() function runs when the experiment starts:
      • It updates continuously at intervals set to ~16 milliseconds (roughly 60 FPS).
      • Checks if the current thing value is prime and displays it in the player element along with the counter and elapsed time.
      • Tracks how many iterations/frames have occurred within a given 10-second window.
      • Once the 10-second duration has passed, it stops the interval, calculates the approximate FPS (thing/1000), and displays it.
  4. Click Behavior:

    • Attaching an onclick event to the document body allows the user to start the experiment by clicking anywhere on the webpage.
    • Clicking starts the counter (thing), sets the start time (time), and begins a fast repeat loop (setInterval(move, 1)).

Experiment:

The purpose of this code is to:

  • Measure and display how many iterations of the counter the browser can complete per second (essentially measuring performance or FPS).
  • Demonstrates JS execution speed while calculating primes and dynamically updating the DOM (player element).

Notable Features:

  • Random background color refreshes on page load.
  • Displays whether the current iteration is a prime number on the screen.
  • Calculates and displays approximate FPS after 10 seconds of computation.

Additional Context:

  • Comments in the code reveal benchmark performance tests using Firefox on Windows and Linux, comparing their respective "FPS-like" values.
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