The given code is a private method called 'adjustHoverMaxHeight' that...

March 28, 2023 at 07:58 PM

private adjustHoverMaxHeight(target: TargetRect): void { let maxHeight = 250; // When force position is enabled, restrict max height if (this._forcePosition) { const padding = (this._hoverPointer ? Constants.PointerSize : 0) + Constants.HoverBorderWidth; if (this._hoverPosition === HoverPosition.ABOVE) { maxHeight = Math.min(maxHeight, target.top - padding); } else if (this._hoverPosition === HoverPosition.BELOW) { maxHeight = Math.min(maxHeight, window.innerHeight - target.bottom - padding); } } this._hover.containerDomNode.style.maxHeight = `${maxHeight}px`; }

The given code is a private method called 'adjustHoverMaxHeight' that takes a single argument of type TargetRect and does the following:

  1. Sets a default value of 250 to the variable 'maxHeight'.
  2. If the '_forcePosition' property is true, it checks the value of '_hoverPosition' property.
  3. If '_hoverPosition' is HoverPosition.ABOVE, then sets the maxHeight to the minimum value between 250 and (target.top - padding) where padding is the sum of Constants.PointerSize and Constants.HoverBorderWidth.
  4. If '_hoverPosition' is HoverPosition.BELOW, then sets the maxHeight to the minimum value between 250 and (window.innerHeight - target.bottom - padding).
  5. Finally, it sets the maximum height of the container DOM node of '_hover' (which is an object with a property called containerDomNode) to the calculated maxHeight value in pixels.

In summary, this code adjusts the maximum height of a hover container based on the target rectangle provided and the position of the hover relative to the target.

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