This Python script simulates a fictional football (soccer) match between...
This Python script simulates a fictional football (soccer) match between Real Madrid and Barcelona in the 2026 UEFA Champions League (UCL) final, providing a simulation of match events. Here's a breakdown of what it does:
1. Setup and Initialization:
- Libraries
time
andrandom
are imported for managing timing and generating random events. - A list of players for both Real Madrid (
rmaplayers
) and Barcelona (barcaplayers
) is defined. - A list of possible "miss events" (
misses
) is created to describe unlucky attempts at scoring goals. - The starting scores for both teams are initialized as
realmadrid = 0
andbarcalona = 0
.
2. Match Duration:
- The match starts at
Minute 0
and ends at a random time (tiempo
between 91 and 100 minutes) to simulate slight stoppage time.
3. Simulating the Match:
The match progresses minute by minute in an infinite loop. Each iteration represents one in-game minute (tiem
variable). This is what happens:
- Minute Updates: At the start of each minute, the score is printed with the current minute.
- Halftime Break: At the 46th minute (end of the first half), the code simulates a halftime, announces a few substitutions from the player lists for both teams, and pauses briefly using
time.sleep(5)
.
4. Random Events During the Match:
-
Missed Chances: There is a 1-in-6 chance per minute (when
Q == 3
) that one of the teams will get a "big chance" but miss. The code selects a player randomly from the respective team and associates a random failure reason (misses
). -
Goals: There is a 1-in-16 chance per minute (when
e == 5
) that one of the teams will score. When a team scores:- A random scorer and random assist provider are picked from that team's player list.
- The respective team’s score is incremented (
barcalona
orrealmadrid
).
-
A small delay of 0.5 seconds is added after each update for better simulation timing.
5. End of Match:
- When the match time (
tiem
) exceeds the randomized match duration (tiempo
), the game ends. - The script checks the score:
- If
realmadrid > barcalona
, Real Madrid is declared the winner. - If
barcalona > realmadrid
, Barcelona is declared the winner. - If scores are equal, it outputs a "TIE".
- If
- The loop breaks.
6. Output:
- Throughout the match, the script prints minute-by-minute updates, including:
- The current score.
- Major events such as missed chances and goals.
- Halftime announcements and substitutions.
Example Outputs:
Example of minute-by-minute updates:
Minute 10' --- Barcalona 0 - Real Madrid 0
Minute 15' big chance for Madrid but ['Kylian Mbappé'] ['missed so bad he killed someone in the stans']
['Lamine Yamal'] scored assisted by ['Pedri']
Minute 35' --- Barcalona 1 - Real Madrid 0
HALFTIME BREAK
OUT Eduard Camavinga IN Jude Bellingham
OUT Alejandro Balde IN Ferran Torres
...
Minute 91' --- Barcalona 2 - Real Madrid 3
REAL MADRID WINS Barcalona 2 - Real Madrid 3
Purpose:
This script provides a random yet structured simulation of a football match. It mimics the excitement of a live match by incorporating random events like missed chances, goals, and halftimes. While it does not produce accurate real-world predictions, it serves as a fun, programmatic way to simulate football matches.