This is a Java method that overrides the `setCustomName` method...

August 28, 2025 at 10:07 PM

@Override public void setCustomName(@Nullable Component p_34096_) { super.setCustomName(p_34096_); if (!this.isJohnny && p_34096_ != null && p_34096_.getString().equals("Johnny")) { this.isJohnny = true; } }

This is a Java method that overrides the setCustomName method in a class, likely part of a class in a game or simulation (it seems to be related to the Minecraft codebase based on naming conventions, though this cannot be confirmed from the code snippet alone). Here's a breakdown of what the code does:

  1. @Override Annotation:

    • This annotation indicates that the method is overriding a method in its parent class or interface.
  2. Arguments:

    • The method takes one parameter, p_34096_, which is of type Component. The @Nullable annotation suggests that the parameter can be null.
  3. Calling the Parent Class Method:

    • The super.setCustomName(p_34096_); line calls the setCustomName method from the parent class, passing along the p_34096_ parameter. This ensures that any functionality defined in the parent version of the method is executed.
  4. Custom Logic:

    • After calling the parent method, it adds additional behavior:
      • If the boolean field isJohnny is false (indicating the condition has not been met before),
      • And if the p_34096_ parameter is not null,
      • And if the string representation of p_34096_ (accessed by p_34096_.getString()) equals "Johnny",
      • Then the boolean field isJohnny is set to true.
  5. Purpose:

    • This code checks whether the custom name being set is "Johnny". If so, it sets the isJohnny field to true for what is likely further usage elsewhere in the code. It ensures this only happens if the isJohnny field is currently false to prevent redundant actions.

This specific functionality is reminiscent of the "Johnny" Easter egg in Minecraft for vindicators, where naming a vindicator "Johnny" triggers a special behavior.

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