This code is a simple console game that allows the...

December 7, 2023 at 09:35 PM

using System; class Program { static void Main() { // Constants const int width = 80; const int height = 24; const char manChar = 'M'; // Initial man position int manX = width / 2; int manY = height / 2; // Main game loop while (true) { // Clear the console Console.Clear(); // Draw the man Console.SetCursorPosition(manX, manY); Console.Write(manChar); // Get the key pressed ConsoleKeyInfo keyInfo = Console.ReadKey(); // Update man's position based on the key pressed switch (keyInfo.Key) { case ConsoleKey.LeftArrow: manX = (manX - 1 + width) % width; break; case ConsoleKey.RightArrow: manX = (manX + 1) % width; break; case ConsoleKey.UpArrow: manY = (manY - 1 + height) % height; break; case ConsoleKey.DownArrow: manY = (manY + 1) % height; break; } } } }

This code is a simple console game that allows the user to control the position of a character (represented by the 'M' character) using the arrow keys. The game is displayed in a console window with a width of 80 characters and a height of 24 characters.

The code initializes the position of the character in the center of the console window. It then enters a main game loop that continuously clears the console, draws the character at its current position, and listens for keyboard input.

When the user presses the arrow keys, the code updates the character's position based on the key pressed. If the character reaches the edge of the console window, it wraps around to the opposite side, allowing continuous movement in all directions.

The game continues to run until it is manually terminated.

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