This line of code is likely written in [GDScript](https://docs.godotengine.org/en/stable/about/introduction_to_gdscript.html), the...
June 30, 2025 at 11:34 AM
This line of code is likely written in GDScript, the scripting language used in the Godot game engine.
Here is what it does:
-
@export_range(0.0, 20.0, 0.1)
:- This is a decorator in GDScript used alongside the
@export
keyword. It specifies that the variablewalk_speed
can be edited in the Godot editor by users. - The parameters
(0.0, 20.0, 0.1)
define the range and step of the variable in the editor. Specifically:0.0
is the minimum allowed value.20.0
is the maximum allowed value.0.1
is the increment when adjusting the value (step size).
- This is a decorator in GDScript used alongside the
-
var walk_speed: float = 2.0
:walk_speed
is a variable of typefloat
with an initial value of2.0
.- This variable likely represents the speed at which a character or entity "walks" in the game.
Summary
This code creates a floating-point variable walk_speed
, which starts with a default value of 2.0
. Its value can be adjusted in the Godot editor within the range of 0.0
to 20.0
, in increments of 0.1
.
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