The code provided is a bit disjointed and not entirely...
February 4, 2025 at 01:50 AM
The code provided is a bit disjointed and not entirely clear due to syntax issues, unclosed statements, and typos. However, I can break down its main intent and functionality based on the apparent logic:
-
Mirror Modifier Settings:
-
The code seems to relate to Blender and is manipulating the Mirror Modifier on an object using Blender's Python API (
bpy
). -
It likely sets the axis restrictions (
use_x
,use_y
,use_z
) for mirroring based on certain conditions. -
Example:
mirror_mod.use_y = True
enables mirroring along the Y-axis and disables mirroring for the Z-axis (mirror_mod.use_z = False
).- If
elif_operation == "MIRROR_Z"
, mirroring is enabled along the Z-axis (mirror_mod.use_z = True
) and disabled for the X and Y axes.
-
-
Object Selection and Activation:
- The code moves the selection back to
mirror_ob
(a mirror-modified object) andmodifier_ob
— makingmodifier_ob
the active object in the scene (bpy.context.scene.objects.active = modifier_ob
).
- The code moves the selection back to
-
Printing Debug Information:
- The
print
statement provides feedback on which object (modifier_ob
) is currently selected.
- The
-
Issues and Problems:
Bonebay.context.selec
and01
are syntax errors and don't make sense.mirror_ob.select= 1
uses an outdated Blender API version (as of Blender 2.8+, selecting objects is managed differently withobject.select_set(True)
).
Correct/Clarified Functionality:
When corrected, the code likely:
- Configures the mirror modifier for a specific mirrored axis depending on
elif_operation
. - Adjusts the active object and selection state for the scene in Blender.
- Provides debug output about the active object's status.
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