The code defines a function called `gameplay_gifs_GO` that sets up...

December 7, 2023 at 11:49 PM

def gameplay_gifs_GO(): koopa_view = turtle.Screen() gif_colors = ['blue', 'red', 'green', 'yellow', 'purple', 'black'] for gif_color in gif_colors: koopa_view.addshape(f'{gif_color}.gif') gif_koopas = {gif_color: turtle.Turtle() for gif_color in gif_colors} code_color_choices = [] def create_circle(gif_color, x, y): koopa = gif_koopas[gif_color] koopa.up() koopa.speed(0) koopa.goto(x, y) koopa.shape(f'{gif_color}.gif') koopa.onclick(lambda x, y, koopa=koopa, gif_color=gif_color: click(koopa, gif_color)) def click(koopa, gif_color): code_gif_spots = [(-325, 350), (-285, 350), (-245, 350), (-205, 350)] for spot in code_gif_spots: if spot not in code_color_choices: koopa.goto(spot) code_color_choices.append(spot) break x = -325 for gif_color in gif_colors: create_circle(gif_color, x, -355) x += 40 return koopa_view, gif_colors

The code defines a function called gameplay_gifs_GO that sets up a turtle screen and creates a list of gif colors. It then adds each gif color as a shape to the turtle screen.

The code also creates a dictionary called gif_koopas where the keys are the gif colors and the values are turtle objects.

Inside the function, there are two nested functions. The first one is called create_circle and it takes a gif color, x-coordinate, and y-coordinate as parameters. This function uses the gif color to retrieve the corresponding turtle object from the gif_koopas dictionary. It then sets up the turtle object's initial position, shape, and click event handler.

The second nested function is called click and it takes a turtle object and gif color as parameters. This function is triggered when a turtle object is clicked. It moves the turtle object to a specific spot on the screen (from a list of available spots) and adds that spot to the code_color_choices list.

After defining the nested functions, the code sets up the initial x-coordinate for the circles and iterates over the gif colors. For each gif color, it calls the create_circle function to create a circle at the specified x-coordinate and a fixed y-coordinate.

Finally, the function returns the turtle screen object and the list of gif colors.

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